6/20/2023 0 Comments Teamcity checkout rules![]() ![]() If you open an issue, please describe why you want to checkout into branch-separated folders, as running a build on the same agent in another branch would automatically replace the content. In case you use the server-side checkout mode, the TeamCity server sends incremental patches to. If you use the agent-side checkout mode, the build agent checks out the sources into this directory before the build. I'm not fully sure that this is a bug or expected behavior, as this is also a rather peculiar scenario. The build checkout directory is a directory on the TeamCity agent machine where all the sources of all builds are checked out into. At that point, the %.*.branch% parameters are already filled up and you can use them fine to move the files into the appropriate folders.īeyond that, I can only suggest sending an issue to our tracker about the parameters not being populated. If it doesn't correspond as you are using multiple vcs roots or a more complex scenario, what I could recommend would be to set the checkout to not be performed automatically by settings in the VCS Settings of the build configuration to "Do not checkout files automatically", and then setting up a first build step that pulls the files manually into wherever you need. If the setup you propose is the one you have in place, then you could set up VCS Root 1 to always move to "master", and VCS Root 2 to always move to %%, which should work. When we were building before, the actual build took about 5 seconds or so but the total length of time was on average a minute and a half. I discovered something interesting today: TeamCity allows you customize what folders are checked out from your source control (we're using subversion). This is the normal behavior of this parameter.Īlso worth reminding that if you are using VCS Roots with the same branches, teamcity will assign a logical branch name to both VCS Roots and will be used in both, but if you are using different branches for different roots, the branch will be used in those that are available, and the default branch will be used in the rest. Checkout rules speed up TeamCity builds a lot. When using %vcsroot.*% it always returns the default branch for whatever VCS Root is chosen. As far as I'm able to understand, this parameters are not filled up at the time of checkout. In my case it's trying to move the checkout files to "?" which obviuosly doesn't really work all that well. When using %% it does *not* resolve when having multiple vcs roots. This is using 2019.1.1, if you are using an older release, this might have been fixed in the meantime. I have always found it easier to use relative paths with wildcards. It looks like your artifact paths are beginning with absolute paths. ![]() Checkout rules tell teamcity how to react to and checkout changes in the VCS. Artifacts just deal with what has been built. When using "%%, it always resolves just fine, even in checkout rules, to whatever the requested branch for the build is. I am pretty sure artifacts and checkout rules are completely independent. There are some discordances between your tests and my results in my environment, so I'll try to address those:
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